One of the best definitions of “Gamification” that I have seen

Michael Spitz over at PharmaPhorum has written an article on “The gamification of healthcare”. It looks like a great article, and I plan to review it shortly. However, I just wanted to share Michael’s definition of “gamification”, which is one of the best that I have come across lately.

Gamification essentially uses game design techniques and mechanics to connect and engage with audiences in an otherwise non-gaming environment.

I’ll write more about his article (and others) soon…

  • Gamification in a Small Business: Does it Really Work?
  • One of the best definitions of “Gamification” that I have seen
  • 5 ways to actually get gamification to work effectively
  • Gamification in Pharma Marketing explained with examples
  • Gamification: Foster Brand Loyalty Using Game Mechanics
  • Gamification: What the Experts Think
  • What Is Gamification?
  • Healthcare Gamification
  • ‘Gamification’ engages otherwise uninterested customers (vator.tv)
    1. Pingback: Gaming Healthcare Delivery « Ted Kolota 04/05/2012

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